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lets vote

Nymr83
Jan 19 2007 02:38 AM

any rules changes that you think we should vote on? put them here, i'll start new threads to poll each one (though i may wait if anyone has questions about your proposal that they want clarified first)

cooby
Jan 22 2007 03:27 PM

I would like to see weekly transactions instead of daily. Could we vote on that?

Nymr83
Jan 22 2007 04:44 PM

yeah, lets just wait for a few people chime in on the subject (or a few days to pass with no comment)

cooby
Jan 22 2007 05:38 PM

Okay, that's good for me. Let me present my arguments for weekly transactions

1) Even when I worked part time, I did not have the time or inclination to be working over my team every day. I don't know how anybody possibly can, but not every one is the same.

2) I think people are afraid that if they don't diddle with their team constantly, someone else is going to get a jump on them. But what they need to remember is, every one else is limited to weekly transactions, too

3) Picking a team and just letting them play is a heck of a lot more fun than stressing over who you're going to cut and who you're going to pick up every frigging time someone has a bad game. Believe me.

Whatever we go with is fine with me. Just putting in my two cents worth, and I thank you for the opportunity, NYMR83

Nymr83
Jan 22 2007 06:33 PM

I should point out that while weekly transactions DOES help those with less time by only requiring them to check in once a week, it doesn't entirely solve their problems.
While the lineup can be set a mere once per week, transactions (add/drops) are going on all the time, so when player X becomes the new closer for Milwaukee it will still be the guy who is on all the time that clickls "add" first.
Fortunately, this is only a problem with players who have suddenly lucked into a new role, as anyone who has been traded/calledup/signed etc will be on waivers and thus available to everyone for a few days.

I personally favor weekly transactions, not because I don't have the time for dailies, but because i hate the idea of "lets drop some starting pitchers and pick up new ones every day"- a strategy that i myself adopted last summer to gain about 10 points in the standings mid-summer. Sure it didn't help me win, but it could have.

cooby
Jan 22 2007 07:00 PM

]While the lineup can be set a mere once per week, transactions (add/drops) are going on all the time, so when player X becomes the new closer for Milwaukee it will still be the guy who is on all the time that clickls "add" first.



true. But there's still a waiting period before they'll become active. (Monday's game as I recall?)

Nymr83
Jan 22 2007 09:26 PM

indeed.

abogdan
Jan 23 2007 08:31 AM

Nymr83 wrote:

I personally favor weekly transactions, not because I don't have the time for dailies, but because i hate the idea of "lets drop some starting pitchers and pick up new ones every day"- a strategy that i myself adopted last summer to gain about 10 points in the standings mid-summer. Sure it didn't help me win, but it could have.


I used that strategy in winning the league last year. One way to stop that is to set a maximum number of innings pitched. Towards the latter half of the season, and especially in the last month, I regularly was picking up and dropping whichever starting pitchers had good matchups.

I don't like weekly transactions, though, for two reasons. The first is injuries. If someone gets hurt on a Monday, you lose the ability to get any stats for six games at that position.

The second reason is that I think weekly lineup changes actually hurt people who don't pay attention to the league closely or don't regularly check the internet every day of the week. Daily transactions allows people to set their lineup whenever they like, instead of forcing them to set it on certain days of the week.

I think having a system where we allow daily lineup changes, but have weekly drops and adds through a waiver system would be the best system. The people who are on the internet obsessively checking the latest baseball news every day (like me) won't have a big advantage on pickups, since they would all occur on the same day according to some waiver order. If you also allow daily lineup changes, you can mitigate the damage that a mid-week injury will have on your team.

This system requires a team to be more mindful of who their bench players are, since you can't just pick someone up and start them the next day if a player is injured. I would suggest, then, that we also add innings pitched caps to discourage teams from spending all their bench spots on pitchers that they can rotate through every day.

Nymr83
Jan 23 2007 09:06 AM

i agree that an innings-cap is a better solution, and it was roundly shot-down last year. i'd like to have onen place that prevented the "strategy" we discussed above without preventing any legitimate draft strategies...in other words, if someone drafted all the starters and relievers who end up top 10 in innings, they still wouldnt run into the cap. i dont want anyone looking at the cap in August and saying "gee i better trade a starter for a reliever or i'll smack that ceiling"

willpie
Jan 23 2007 12:00 PM

I've never done a weekly league before; I'm a little worried I'd miss the day(s) and be stuck for a week. Why not just pre-set your lineups for a week in the daily league? I like abogdan's suggestion about a weekly waiver for add/drops as a sort of middle ground between weekly and daily leagues.
I'm for the innings cap. I wasn't as savvy about adding and dropping as some of the others, but I definitely carried extra pitchers instead of bench players for a leg up in the counting stats.

Nymr83
Jan 23 2007 12:16 PM

] I like abogdan's suggestion about a weekly waiver for add/drops as a sort of middle ground between weekly and daily leagues.


As far as i know this isn't possible on Yahoo. The waiver period can be set to a certain length of days, but I don't think it can be set to "on sundays" or anything like that, and even if it could you would still have all the free agents who arent on waivers available all week long.
I know of two "work arounds" to this, but neither is really fair or fun--
1. I "lock" everyone from making add/drop transactions (but not roster moves) every sunday at midnight, and I don't unlock them until the following saturday at midnight....the huge downside to this is that people who arent on at midnight (or whatever time we choose) are just as screwed as they would be all week.
2. honor system not to make moves all week- this simply won't work, someone will put something in at 11:59 and we'll either have to be assholes and not give them the player or we'll have to contend with the guy who makes a move at 11:58 the next week.

If the above is wrong and Yahoo will in fact let you set ALL free agents to only be picked up one day a week please let me know, but last i checked you couldn't.

Vic Sage
Jan 23 2007 04:16 PM

innings cap is an absolute must, and i recommended it last year. 9 innings x 162 games = approximately 1450 innings.

i hate weekly action. If you don't have time for daily settings, you are free to set your lineup for the week, but we shouldn't penalize those who'd rather react to real baseball situations as they arise (like injuries, slumps, etc), which makes the game more fun.

Nymr83
Jan 23 2007 07:43 PM

ok, I'm starting a poll on Transactions: Weekly or Daily.
I'm also starting a poll on an innings cap: Yes or No... the details of the cap will be worked out if we get a yes but Vic's suggestion is a very solid one and I'd hope we can agree on it.

ON EDIT- I should mention that anyone who isn't A) in the league and pretty sure they're staying or B) wishing to enter the league, should please refrain from voting.

Nymr83
Jan 27 2007 11:48 AM

we've got 9 votes on each poll at this point, we should probably wait and see if anyone else trickles in. meanwhile, anything else that needs a vote?
lets hold off any talk about roster size until we know for sure who is playing and who is not.

Nymr83
Feb 13 2007 08:50 PM

anything else that anyone wants to discuss and/or vote on regarding rules?